dreamfall
Varför funkar gameplay-drivet, men inte handlingsdrivet?
Rock Paper Shotgun har i en tredelad (1 [http://www.rockpapershotgun.com/2008/08/18/ragnar-t%c3%b8rnquist-on-storytelling/] , 2 [http://www.rockpapershotgun.com/2008/08/19/ragnar-t%c3%b8rnquist-on-the-longest-journey/] , 3 [http://www.rockpapershotgun.com/2008/08/20/ragnar-t%c3%b8rnquist-on-dreamfall-faith/] ) intervju pratat med Funcoms Ragnar Tørnquist. I den första intervjun